STEAM Program Evaluation, 2024
Student Outcomes



Educator Professional Development

Professional development and community workshop opportunities from February 2024 until December 15th, 2024 impacted a total of around 40 educators across Vermont and New Hampshire, as well as around 10 community members. Topics covered were the development and use of AI tools and technology, CoSpaces, and LEGO Robotics. Skill growth centered around the computer science mindset, which incorporates problem-solving, analytical thinking, continuous learning, problem-oriented approaches, communication skills, time management, and quick learning.
While our CoSpaces workshops saw interest from educators participating in the professional development, curriculum implementation of the platform was minimal, with only 2 of 12 teachers continuing use of the platform after the initial training. However, the platform was used as a basis for a day-long workshop for 7th and 8th grade females (Girl Powered Event, sponsored by River Valley Tech Center in Springfield, Vermont) as a result of this training.



Program Funding/Cost
Our programming has impacted a total of 288 community members (of all ages). In order to achieve greater accuracy for our programs cost-effectiveness, additional data will need to be gathered in the areas of test scores, interest in STEAM careers pre and post-programming, and overall subject matter interest pre and post-programming. Based on our current data, it costs BRIC $293 a person for our combined programming. Our funding sources for this years’ programming are from Mascoma Bank Foundation, Claremont Savings Bank Foundation, Dalio Philanthropies, Cosmos Fund LLC, and the Vermont Better Places Grant.
Our limited survey results seem to indicate, as reflected earlier in this program evaluation, a high interest in our programming overall by both youth and adults/educators, and a desire for the programming to continue and expand.
This $293 cost for BRIC programming (which is currently free for all participants) compares very favorably against other STEM-related programming available to students around Vermont. Our student capacity is somewhat limited by available teaching space and instructor availability, but averages at 12 students per session. Here is a list of five comparison programs and their costs per person:
Works Cited
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